Morph
Intro
Morph between Shapes with different point counts. Morph differs to a Blend Shape in that is doesn't require the shapes to have matching point counts. For example, morphing between a Rectangle (4 points) and a Polygon (5 points) is possible.
UI
Mode:
- Simple Morph - Sample additional points in order to match the point counts. Note - Falloff's are not supported in this mode.
- Wave Morph - Converts both paths via a Fast Fourier Transform (FFT) to perform the morph before converting the resulting path back. This can be useful for morphing complex shapes like text characters for example.
Morph Divisions - Determine the subdivision level used when sampling the shapes.
Sampling Offset - This will offset the pointId. This can be useful to fix instances where two shapes might 'fold' inside out due to points trying to move to the opposite sides.