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Sub-Mesh Distribution

Intro

Place points using the positions of other Shapes contained within a sub-mesh.

UI

Input Shape - Connect a sub-mesh (Duplicator/ Type/ SVG) to place Shapes on to.

Fill All - Automatically set the Count to the number of sub-meshes.

Count - Set the number of points.

Scale To Fit - When used with the Duplicator, scale the Shapes to the size of the sub-meshes.

Scale Multiplier - When used with the Duplicator, scale all duplicated Shapes.

Keep Aspect Ratio - When scaling, maintain the aspect ratio of the Input Shape.

Ignore Empty Sub-Meshes - If parts of the sub-mesh are empty, do not distribute points on to those parts.