Sub-Mesh Distribution
Intro
Place points using the positions of other Shapes contained within a sub-mesh.
UI
Input Shape - Connect a sub-mesh (Duplicator/ Type/ SVG) to place Shapes on to.
Fill All - Automatically set the Count to the number of sub-meshes.
Count - Set the number of points.
Scale To Fit - When used with the Duplicator, scale the Shapes to the size of the sub-meshes.
Scale Multiplier - When used with the Duplicator, scale all duplicated Shapes.
Keep Aspect Ratio - When scaling, maintain the aspect ratio of the Input Shape.
Ignore Empty Sub-Meshes - If parts of the sub-mesh are empty, do not distribute points on to those parts.