Bridge Constraint
Pro Feature
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Intro
Connect Shapes together to form chains or bridge structures in a Forge Dynamics simulation.
UI
Stretch - Determine how much the Constraint stretches. A higher value will result in more elastic looking result.
Frequency (Hz) - A higher value will give the spring more bounce.
Damping Ratio - A higher value will bring the spring to a rest more quickly.
Breakable - When enabled, the Constraint can be broken by other forces.
Breaking Force - Set the amount of force required to break the Constraint.
+Add (button) - Add pins to the Constraint.
Pins
- Mode:
- Off - Disable the Constraint.
- Pin - Pin the position of the specified index.
- Transform - Pin the position of the specified index to a transform.
- Pinned Index - Set the index to be pinned. The strings
first
orlast
can be used to dynamically set the first and last Id when using a Sub-Mesh (e.g. Duplicator) as a Body. Alternatively, entering values here will pin the corresponding Id. - Transform - Connect a Shape to set the Pin's position and rotation values.
- Limit Rotation - Limit the Constraint's rotation.
- Rotational Limits - Set an upper (
U
) and lower (L
) angle to clamp the Constraint's rotation.