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Common Attributes (Shaders)

Intro

The following attributes are used on most Shaders.

UI

Color Filter - Convert the gamma of the Shader.

  • None - No conversion.
  • Linear to sRGB -
  • sRGB to Linear -

Blend Mode - Set the blend mode for the Shader. Note that, where multiple Shaders are connected to a Shape, this blend mode affects how Shaders blend with each other in the Shaders attribute's stack and not how Shapes blend with other Shapes in the Viewport — use the Blend Mode under a Shape's Shape tab to affect that.

Alpha - Set how opaque/transparent a Shader is.